Progression Systems - How Good Games Avoid Skinner Boxes - Extra Credits Extra History 6:19 8 years ago 1 266 388 Скачать Далее
Rock, Paper, Scissors Design in Strategy Games Game Design Foundry 8:02 3 years ago 8 755 Скачать Далее
Kacper Szymczak - Turn based tactical design fundamentals Digital Dragons 31:00 2 years ago 10 694 Скачать Далее
Understanding modern turn based tactical design || Jan Rawski || Game Industry Conference 51:32 1 year ago 6 773 Скачать Далее
Final Fantasy Tactics & Combat Initiative Systems | Game Design Guide Game Design Guide 14:22 6 years ago 41 860 Скачать Далее
How Game Designers Create Systemic Games | Emergence, Dynamic Narrative and Systems in Game Design The Game Overanalyser 27:39 4 years ago 32 417 Скачать Далее
TactiCon - The challenge of designing the core game loop of strategy games TactiCon 1:42:17 1 year ago 5 591 Скачать Далее
Game Design Tools: For When Spreadsheets and Flowcharts Aren't Enough GDC 30:41 5 years ago 50 788 Скачать Далее
Strategic Uncertainty - Keeping Strategy Games Fresh - Extra Credits Extra History 8:32 7 years ago 730 791 Скачать Далее
Building Better Crafting Systems Adam Millard - The Architect of Games 18:24 2 years ago 795 491 Скачать Далее