How to Code a Platformer Game in Scratch Code Blocks with griffpatch. Part 2 of this tutorial covers moving back and forward between level scenes, or to the next level. Also we switch to using Sprite Sensing instead of Color Sensing for much more colorful levels! Lastly we fix the common bug of getting stuck in the ground when changing level - super! My tutorials are for all budding game & software developers, so Scratch On!
🚀 *Boost Your Creativity with Griffpatch*
The Griffpatch Academy will take you from "Gamer to Game Creator"
Learn more at 👉 [ Ссылка ] 👈
😺 Scratch was developed by the Lifelong Kindergarten Group at the MIT Media Lab. See [ Ссылка ]
👀 Next Episode #3 - [ Ссылка ]
🐱 Starter Project Game Assets - [ Ссылка ]
🐱 Scratch Studio (post project here) - [ Ссылка ]
👀 First Episode - [ Ссылка ]
👀 Playlist for this series - [ Ссылка ]__
❤️ Scratch Addons - [ Ссылка ]
📹 Video Editing Software - [ Ссылка ]
--------------Video Chapters--------------
0:00 Intro
0:58 The Problem with Multicoloured Levels
3:02 Change from Backdrop to a Level Sprite
5:27 Consolidate Touching Scripts
7:28 Organise our code
11:50 Change of Scene – A Multi-screen level
15:40 Moving off the Edge of the Screen
18:57 Getting Stuck in the Level
20:40 Preventing collision bugs
25:22 Getting Un-Stuck
28:50 Bad Level Design
30:01 Outro
![](https://s2.save4k.ru/pic/HdFxavSE9H8/maxresdefault.jpg)