the following video demonstrates how Golf Clash by Playdemic does not follow their own matchmaking process.
Just one month ago, I opened Tour 12 with 4300 trophies and have yet to ever get above that number of trophies, because I keep getting opponents, on a very regular basis, that have as high 7500 trophies.
Playdemic/Golfclash match making policy states the follwing:
How does matchmaking work in Golf Clash?
Golf Clash Matchmaking
Golf Clash's matchmaking system works by attempting to find you an opponent with a similar trophy count as quickly as possible. These are the two most important aspects of what we think Golf Clash players want; fair competitive play and the ability to get into a game quickly.
NOTE - we do not take the number of matches played or the equipment that each players has into consideration when matching players. We do this as these two aspects do not always reflect a players skill level accurately when compared to their trophy count.
Finding an opponent in1v1
When you search for a 1v1 game, we look at all the online players who are also looking for a game in the same 'Tour' as you (say, Six Star Hotel), and try to find one in the same trophy bracket as you. We also take into consideration the highest trophy count that each player has achieved. This prevents players from purposefully losing Trophies to try and match against weaker opponents.
Once we find a match, your game starts immediately and the hole will be selected.
If we can't find someone in your trophy bracket, we then start to look for players who sit in the trophy bracket directly above or below you. The result of this is that players may be slightly further apart in terms of trophy count, but are ultimately similarly skilled players.
96.1% of Golf Clash games are matched successfully in this way.
What happens when there are no players available in 1v1?
Very rarely, in less than 3.9% of all games, there are no live players close enough to your trophy level to start a game quickly. In this situation, we will match you against an opponent with a similar trophy level who played the hole recently but who isn't online at that moment.
We are able to do this because we store the shots that players take on each hole they play. This opponent is selected randomly, and we try to make the experience as close as possible to playing a live player - the goal being that the overall win rate is in line with the live player vs live player experience. The outcome of the match will only affect the Trophies, Coins and stats of the live player.
Losing Streaks
We have one special rule where players on losing streaks may be matched differently to avoid extending their losses.
Again, I remind you, I have never been above 4300 trophies and this video will show that 4 out of 6 opponents in a row all had trophy counts needed to not only max out Tour 12 (which I am playing) but one opponent actually had the had the maximum number of trophies obtainable in the game currently (7500) and another was only 6 trophies shy (7494).
THIS IS PROOF POSITIVE THAT WHAT PLAYDEMIC AND GOLF CLASH STATES AS THEIR MATCHMAKING POLICY IS NOT TRUE AND EXPLOITS THE LESSER PLAYER BY UNFAIRLY MATCHING THEM AGAINST THE BEST PLAYERS IN THE GAME!!!
![](https://i.ytimg.com/vi/OPyfI6SBILM/maxresdefault.jpg)