As indoor cycling becomes more ‘fun’, Ashley Quinlan, our Senior Technical Editor, wants it to stay boring.
The popularity of Zwift’s virtual worlds suggests he is in the minority. And it may well be, as Simon von Bromley argues, that gamification is the future of indoor cycling.
It is good that indoor cycling no longer means slogging away on the rollers with only a thudding techno beat to distract you from supra-threshold purgatory.
But what’s fun is not always good for fitness.
In this video, he explains why he hope training-focused alternatives remain to increasingly gamified, ‘realistic’ indoor cycling.
#IndoorCycling #Zwift #trainerroad
Chapters:
00:00 Intro
00:36 The gamification of indoor cycling is futile
01:50 Back from reality
03:18 Real riding can be boring too
04:47 More tuned in
05:49 Less paraphernalia, fewer excuses
06:47 Be careful what you wish for
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